2011. 6  염화대성 등장 영상 

 고릴라와 쇠사슬까지 FullKey Animation작업. 작업기간 약 3주였던것으로 기억.

 

 

 

 

 친구들하고 한창 블소를 열심히 했던 해.

이 던전에서 밤새 공략을 하다가 새벽4시에 겨우 클리어했던...정말 어려웠던 던전.. 

 가슴 졸이던 그 때를 생각하며, 손에 땀을 쥐는 배경음악도 링크. 

 

 

 

 

 

 

 

Posted by sunnysmileHJ
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https://lineage.plaync.com/events/2019/190717_fencer/intro

2019.3월 중순~ 7월 초까지 마무리.  안으로도 밖으로도 우여곡절이 굉장히 많았던 프로젝트. 

 

 

작업 부분

0:20~0:52 (0:38~0:45초 제외, 데포로쥬 망토 시뮬레이션 제외)  데포로쥬 애니메이션 작업. 
1:22~1:53 (1:36~1:38초 군중애님, 데포로쥬 시뮬레이션 제외)  여자검사, 데포로쥬 애니메이션 작업.  
       1:59  데쉬하는 검사, 검사의 검에 맞아 쓰러지는 병사 애니메이션작업. 
2:04~2:13 (기사 망토 시뮬레이션 제외) 기사, 검사의 전투작업. 

Posted by sunnysmileHJ
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2018.4~5월 작업. 

1:45~2:18 (1:50초/1:57초 제외)  애니메이션 작업. 

Posted by sunnysmileHJ
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2017년 1월 복직해서부터 작업 중간에 참여하여 4월 초까지 마무리 지은 작품. 

등장인물들이 너무 많아서 굉장히 힘들었던 작업. 뒷배경 엑스트라들은 여러명이 함께 작업을 했다. 

 힘들었지만 원래 굉장히 좋아했던 퀘스트였어서 즐겁게 작업했다. 한창 인기 있을 때 작업 되었다면 좋았을텐데 하는 아쉬운 마음이 있다. 

 

0:45~1:49 : 남설린,정환(남자주인공), 군마염. 메인캐릭터 및 뒷배경 악사들 중 혜금연주자, 무녀들.  캐릭터시뮬레이션 작업. 

2:05~ 3:31   진서연, 정환(남자주인공)애니메이션, 혜금연주자 애니메이션 담당.  악사들 치마애님. 

3:42~4:20  회상씬 제외. 남자주인공 담당. 

 

 

 

 

 

 

 

원래의 퀘스트 진행 영상 2013년 버전 -남쪽에 핀 슬픈 꽃. 

 

중간에 없어졌다가 2019년 새로 개편된 퀘스트 진행 영상.

 

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https://www.bodiesinmotion.photo/


연속동작이 찍힌 사진, 영상이 있어 포즈 참고하기 좋음. 

Posted by sunnysmileHJ
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http://spritedatabase.net/file/21264/Diokles_Armor


많은 게임의 스프라이트시트가 나와있어 포즈 참고하기 좋음. 

Posted by sunnysmileHJ
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https://www.noldus.com/facereader/facial-action-units


Facial Action Coding System (FACS)

The Facial Action Coding System (FACS) is the most comprehensive and objective facial coding system available to social scientists. Traditionally a manual coding system, which quantifies all possible movements a person can make with his or her face.

Check out what Facial Action Units look like!

Recent advances in computer vision have allowed for reliable automated facial action coding. Below you can see the 20 Action Units offered in the most recent version of FaceReader as well as some frequently occurring or difficult action unit combinations.  Some images have been zoomed in on the area of interest to explicitly show what muscle movement corresponds to the specific Facial Action Unit. 

Traditionally a very time-consuming task, reliable action unit coding is automated using FaceReader.

Inner brow raiser

AU 1. Inner Brow Raiser

Contributes to the emotions sadness, surprise, and fear, and to the affective attitude interest. Muscular basis: frontalis (pars medialis).

Outer brow raiser

AU 2. Outer Brow Raiser

Contributes to the emotions surprise and fear, and to the affective attitude interest. Frontalis (pars lateralis) is the underlying facial muscle.

Brow lowerer

AU 4. Brow Lowerer

Contributes to sadness, fear, and anger, and to confusion. Muscles: depressor glabellae, depressor supercilii, and corrugator supercilii.

Upper lid raiser

AU 5. Upper Lid Raiser

Contributes to surprise, fear, and anger, and to interest. Muscular basis: levator palpebrae superioris, and superior tarsal muscle.

Cheek raiser

AU 6. Cheek Raiser

Contributes to the emotion happiness. Orbicularis oculi (pars orbitalis) is the underlying facial muscle.

Lid tightener

AU 7. Lid Tightener

Contributes to the emotions fear and anger, and to confusion. Orbicularis oculi (pars palpebralis) is the underlying facial muscle.

Nose wrinkler

AU 9. Nose Wrinkler

Contributes to the emotion disgust. Levator labii superioris alaeque nasi are the underlying facial muscles.

Upper lip raiser

AU 10. Upper Lip Raiser

Levator labii superioris, caput infraorbitalis are the underlying facial muscles.

Lip corner puller

AU 12. Lip Corner Puller

Contributes to the emotion happiness and contempt when the action appears unilateraly. Muscular basis: zygomaticus major.

Dimpler

AU 14. Dimpler

Contributes to the emotion contempt when the action appears unilateraly, and to boredom. Buccinator is the underlying muscle.

Lip Corner Depressor

AU 15. Lip Corner Depressor

Contributes to the emotions sadness and disgust, and to confusion. Depressor anguli oris is the underlying muscle.

Chin Raiser

AU 17. Chin Raiser

This Action Unit contributes to the affective attitudes interest and confusion. The underlying facial muscle is mentalis.

Lip Pucker

AU 18. Lip Pucker

The underlying facial muscles are incisivii labii superioris and incisivii labii inferioris.

Lip Stretcher

AU 20. Lip Stretcher

Contributes to the emotion fear. The underlying facial muscle is risorius w/ platysma.

Lip Tightener

AU 23. Lip Tightener

Contributes to the emotion anger, and to the affective attitudes confusion and boredom. Muscular basis: orbicularis oris.

Lip Pressor

AU 24. Lip Pressor

This Action Unit contributes to the affective attitude boredom. The underlying facial muscle is orbicularis oris.

Lips Part

AU 25. Lips Part

The muscular basis consists of depressor labii inferioris, or relaxation of mentalis or orbicularis oris.

Jaw drop

AU 26. Jaw drop

Contributes to the emotions surprise and fear. Muscular basis: masseter; relaxed temporalis and internal pterygoid.

Mouth Stretch

AU 27. Mouth Stretch

The underlying facial muscle are pterygoids and digastric.

Eyes Closed

AU 43. Eyes Closed

Contributes to the affective attitude boredom. The muscular basis consists of relaxation of Levator palpebrae superioris.

Combinations of action units:

1, 2, 4

AU 1 - 2 - 4

Contributes to the emotions fear and can be recognized by the wavy pattern of the wrinkles across the forehead.

1, 2

AU 1 - 2

Contributes to the emotion surprise and can be recognized by a smooth line formed by the wrinkles across the forehead.

1, 4

AU 1 - 4

Contributes to sadness. Recognizable by a wavy pattern of the wrinkles in the center of the forehead. Eye-brows come together and up.

4, 5

AU 4 - 5

Contribute to the emotion anger.

6, 12

AU 6 - 12

Contributes to happiness. Notice the wrinkles around the eyes caused by cheek raising, also know as the "Duchenne Marker".

10, 25

AU 10 - 25

Contributes to the emotion disgust. When AU10 is activated intensily, it causes the lips to part as the upper lip raises.

18, 23

AU 18 - 23

Often confused as solely AU18. Notice the lips almost appear to be pulled by a single string outward (AU18) and then tightened (AU23).

23, 24

AU 23 - 24

The AUs marking lip movements are often the hardest to code. The lips are being pushed together (AU24) and tightened (AU23)

Reference

Ekman, P.; Friesen, W. V.; Hager, J. C. (2002). Facial action coding system: The manual on CD-ROM. Instructor’s Guide. Salt Lake City: Network Information Research Co.


Posted by sunnysmileHJ
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출처  https://imotions.com/blog/facial-expression-pictures/

Pictures and facial movements

In the pictures below, “Lie To Me” star Tim Roth demonstrates the categorical expressions reflecting a specific emotion (all photographs © 2008-2009 Twentieth Century Fox Film).

The facial features that underlie the emotional expression are highlighted in this list of facial expressions pictures:

happiness

 

anger

 

surprise

 

fear

 

disgust

 

sadness

 

contempt

 

The idea behind facial expressions: Facial movements

A facial movement is the movement of one or more facial muscles. When we smile, for example, the zygomatic major muscle contracts. This muscle pulls our lips up and back towards our ears.

face muscles

The mapping between facial movements and facial muscles is not one-to-one. While some facial movements involve the synchronous contraction of one or two muscles, others comprise complex contraction patterns of several muscles.

 

At the core: Facial expressions and emotions

To the human eye, these muscular contraction patterns are apparent as facial expressions reflecting our current emotional state – angry, happy, sad, fearful, surprised, disgusted or contemptuous.

Built on groundbreaking academic research, these universal facial expressions, and the underlying emotional states can be determined via computer-based facial coding engines: Like expert human facial coders, the engines have initially been trained on facial expressions using an incredibly large picture and video repositories and databases.

One of the most typical and publicly available databases is the CK+ (“Cohn-Kanade”), developed by Carnegie Mellon University (Lucey et al., 2010). It is a standard benchmark for facial expression recognition that includes both posed and spontaneous expressions. One of the core strengths is that it has been extensively benchmarked in performance compared to expert human coders. Click here to get more information on the CK+.

Knowing the facial expressions of hundreds of thousands of humans across the globe, automatic facial expression engines are able to compare your current facial expression with the “ideal” expression of joy, anger, sadness, fear, surprise, disgust, or contempt. Think of this as a percentage score of how likely your current expression reflects an emotion and can be classified as, say, joy.

If you would like to learn more about computer-based facial expression recognition, reach out to our experts at iMotions.


Posted by sunnysmileHJ
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출처: https://imotions.com/blog/facial-action-coding-system/



다시 정리 예정. 

Main Action Units

Action UnitDescriptionFacial MuscleExample (Hover to Play)
 1Inner Brow RaiserFrontalis, pars medialis
AU1 FACSGIF
 2Outer Brow Raiser (unilateral, right side)Frontalis, pars lateralis
AU2 right only FACSGIF
 4Brow LowererDepressor Glabellae, Depressor Supercilli, Currugator
au4 brow lowererGIF
 5Upper Lid RaiserLevator palpebrae superioris
AU5 FACSGIF
 6Cheek RaiserOrbicularis oculi, pars orbitalis
AU6 cheek raiserGIF
 7Lid TightenerOrbicularis oculi, pars palpebralis
AU7 lid tightenerGIF
 9 (also shows slight AU4 and AU10)Nose Wrinkler Levator labii superioris alaquae nasi
AU9 with 4+10GIF
 10 (also shows slight AU25)Upper Lip RaiserLevator Labii Superioris, Caput infraorbitalis
 AU10 with 25GIF
 11Nasolabial DeepenerZygomatic Minor
 12Lip Corner PullerZygomatic Major
AU12GIF
 13Cheek PufferLevator anguli oris (Caninus)
AU13 cheek pufferGIF
 14DimplerBuccinator
 15Lip Corner DepressorDepressor anguli oris (Triangularis)
AU15 FACSGIF
 16 (with AU25)Lower Lip DepressorDepressor labii inferioris
 17Chin RaiserMentalis
AU17 FACS guideGIF
 18 (with slight AU22 and AU25)Lip PuckererIncisivii labii superioris and Incisivii labii inferioris
AU18 with 22A and 25AGIF
 20Lip stretcherRisorius 
AU20 lip stretcherGIF
 22 (with AU25)Lip FunnelerOrbicularis oris
AU22 with 25 FACSGIF
 23Lip TightenerOrbicularis oris
 24Lip PressorOrbicularis oris
AU24 image FACS guideGIF
 25Lips partDepressor Labii, Relaxation of Mentalis (AU17), Orbicularis Oris
 26 (with AU25)Jaw DropMasetter; Temporal and Internal Pterygoid relaxed
AU26 with 25 FACS affectivaGIF
 27Mouth StretchPterygoids, Digastric
AU27 mouth stretcherGIF
 28 (with AU26)Lip SuckOrbicularis oris
AU28 with 26 FACS affectivaGIF
 41Lid droopRelaxation of Levator Palpebrae Superioris
42SlitOrbicularis oculi
AU42 slitGIF
 43Eyes ClosedRelaxation of Levator Palpebrae Superioris
AU43 eyes closedGIF
 44SquintOrbicularis oculi, pars palpebralis
 45BlinkRelaxation of Levator Palpebrae and Contraction of Orbicularis Oculi, Pars Palpebralis.
 AU45 blinkGIF
 46WinkLevator palpebrae superioris; Orbicularis oculi, pars palpebralis
AU46 winkGIF

 

Head Movement Action Units

Action UnitDescriptionExample (Hover to Play)
 51Head Turn Left
AU51 head turn leftGIF
 52Head Turn Right
AU52 head turn rightGIF
 53Head Up
AU53 head upGIF
 54Head Down
AU54 head downGIF
 55Head Tilt Left
AU55 head tilt leftGIF
 56Head Tilt Right
AU56 head tilt rightGIF
 57Head Forward
AU57 head forwardGIF
 58Head Back
 AU58 head backGIF

 

Eye Movement Action Units

Action UnitDescriptionExample (Hover to Play)
 51Eyes Turn Left
AU61-eyes-turn-leftGIF
 51Eyes Turn Right
AU62 eyes rightGIF
 51Eyes Up
AU63 eyes upGIF
 51Eyes Down
AU64 eyes downGIF

Emotions and Action Units

The Action Units described above show the different movements of facial muscles. Certain combined movements of these facial muscles pertain to a displayed emotion. Emotion recognition is completed in iMotions using Affectiva or Emotient, which uses the collection of certain action units to provide information about which emotion is being displayed. For example, happiness is calculated from the combination of action unit 6 (cheek raiser) and 12 (lip corner puller). A complete list of these combinations and the emotion that they relate to is shown below. The gifs on the right are shown in the same order that the action units listed.

EmotionAction UnitsDescriptionExamples (Hover to Play)
Happiness / Joy6 + 12Cheek Raiser, Lip Corner Puller

AU12 lip corner pullerGIF

Sadness1 + 4 + 15Inner Brow Raiser, Brow Lowerer, Lip Corner Depressor
AU1 inner brow raiserGIF

au4 brow lowererGIF

AU15 lip corner depressorGIF

Surprise1 + 2 + 5 + 26Inner Brow Raiser, Outer Brow Raiser, Upper Lid Raiser, Jaw Drop
AU1 inner brow raiserGIF

au2 outer brow raiserGIF

au5 upper lid raiserGIF

AU26 jaw dropGIF

Fear1 + 2 + 4 + 5 + 7 + 20 + 26Inner Brow Raiser, Outer Brow Raiser, Brow Lowerer, Upper Lid Raiser, Lid Tightener, Lip Stretcher, Jaw Drop
AU1 inner brow raiserGIF

au2 outer brow raiserGIF

au4 brow lowererGIF

au5 upper lid raiserGIF

AU7 lid tightenerGIF

AU20 lip stretcherGIF

AU26 jaw dropGIF

Anger4 + 5 + 7 + 23Brow Lowerer, Upper Lid Raiser, Lid Tightener, Lip Tightener
au4 brow lowererGIF

au5 upper lid raiserGIF

AU7 lid tightenerGIF

AU23 lip tightenerGIF

Disgust9 + 15 + 16Nose Wrinkler, Lip Corner Depressor, Lower Lip Depressor
AU9 nose wrinklerGIF

AU15 lip corner depressorGIF

AU16 lower lip depressorGIF

Contempt12 + 14 (on one side of the face)Lip Corner Puller, Dimpler
AU12 lip corner pullerGIF

AU14 dimplerGIF



Posted by sunnysmileHJ
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2D 텍스쳐로 애니메이션을 하는 방법. 



참고 포스트

http://makeitcg.com/animate-2d-maps-3ds-max/877/




위 포스트와 관련한 유튜브 영상  첨부. 

1번 영상은 셋업하는 방법.

2번 영상은 이 세팅을 활용해서 간단한 표정 애니메이션을 하는 방법 설명. 



Part1




Part2




테스트 결과 작성. 


키애니메이션 그래프는 아래 캡쳐본에서 보이듯이 Curve Editor> Material ID에서 확인할 수 있다. 

다만, 표정의 변화가 커브 에디터에 표시한 빨간색 부분에서 일어나다보니 (표정 1->표정 2로 가는 부분의 50%부분. 각 표정간의 디졸브가 되지 않는다.)

표정1 -> 표정3 으로 변화할 시에 중간에 표정2가 나오게 되어 원치 않는 애니메이션이 될 수 있다.

정확하게 원하는 타이밍에 표정을 나오게 하려면 한 프레임 단위로 Add Key를 해 주면 된다.




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